Nice concept but lacks depth,
Its a new approach to have disposable party members like this game does. No customization, or leveling makes your heroes rather unremarkable.
Combat is quite frankly, awkward. Its not balanced nor effective, youll always get hit, and class effects are little to no use with the turn limit or other requirements.
Rogue like doesnt mean no depth, theres not much point to clearing a stage other than it being cleared, no reward other than more disposable heroes to replace your party.
Theres little incentive to keep playing for long.
Calyn43x about
Adventure Company - GameClub, v1.0.1